The game was also introduced on Steam Greenlight and, on May 9, reached 10th place among the projects submitted for approval by the community. During the company, this amount was never charged and the decision was made to close the funding before the deadline. On April 26, 2016, the game appeared on the Kickstarter crowdfunding platform, where developers collected $25,000 to fund the game's creation. The Beholder prototype contained elements of the economic game, which were expressed in the fact that the residents of the house paid rent to the main character for housing, and the player had to improve his living conditions, but later it was decided to remove them, because the creators considered that the search component of the game in this way will go the way. The Work on the project began in October 2015. The team was created based on the Barnaul division of Alawar Stargaze. Development and release īeholder was developed by the Russian team at Warm Lamp Games, located in Barnaul. The game has multiple endings, each of them being a sum of the decisions made by the player. Every decision that a player makes affects the way the story unfolds. The game offers the player the choice of either following the commands of the Government or siding with the people who suffer from the oppressive directives.Įach game character has their own personality, circumstances, and issues. The State requires the player to report anyone capable of violating the law or plotting subversive activities. The player can bug apartments while tenants are away, search their belongings for whatever can threaten the authority of the State, and profile them. The State appoints Carl to spy on the tenants. Beholder is inspired by dystopian works of George Orwell, Aldous Huxley, and Ray Bradbury.Ĭarl is a government-installed landlord in a totalitarian state.
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